It's possible a fix for this issue is in the works

1 year ago Posted By : User Ref No: WURUR137976 0
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  • Date 09-02-2023 - 31-03-2023
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It's possible a fix for this issue is in the works
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Game
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09-02-2023 to 31-03-2023
Location
Online Event
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MMOexp
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MMOexp
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Organization
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Both (Technical & Non Technical)
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All (State/Province/Region, National & International)
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Computer/Technology

Internet/Ecommerce

Location
Online Event

Although it's been determined that it would take north of $100,000 to full max out a single character in Diablo Immortal by gambling on and leveling rare gems however, very few players ever actually  Diablo IV Gold made the effort to spend that much. Well, at least someone did, however, it appears that he has spent enough to make his character as powerful as is possible that the game's matchmaking system is unable to find anyone to put him with.

The same thing happened to Jtisallbusiness who spent $100,000 in order to increase the value of his Barbarian as much as was possible, but then he ended in winning so many games, the game just...stopped matching him altogether because of his ridiculous MMR as well as the fact that he's said that he'll wait for up to 72 hours awaiting the chance to win. He shared the video below to ask if he can take the initiative to request the money back on his $100K account because this aspect of the game no longer was able to serve him effectively. It has 1.5K users who like it and 15,000 dislikings, which indicates that it's not attracting an audience who will be supportive:

It's possible a fix for this issue is in the works, as Blizzard has commented on the issue that some players can't find matches on Battleground PvP After more than a month Jitsallbusiness reported that Blizzard finally did get back to him regarding it. What's not understood is what happens if they start playing him again with such a strong character and even if it's possible to lose the amount of money he's spent. The commenters on the site said that when this event was taking place the situation could be what happens during the time you "win" the pay-to-win games.

Diablo 3's launch in 2012 was a disaster thanks to its constantly-online requirements, broken servers, and an actual-money auction house that no one liked or desired. In the present, 10 years later, we know that eventually Blizzard put things back on course using Diablo 3 and ended up with a great ARPG. But , how did it take more than two years for Blizzard to take down that irritating authentic-money auction house? Perhaps you should blame the box the game was shipped into and their promises to  buy Diablo 4 Gold create an operating auction house.

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