- TypeConference
- Location Kumamoto, Japan
- Date 21-07-2023 - 23-07-2023
Computer Science
Information Technology
Computer/Technology
Publication
The accepted (Registered & Presented) full papers will be published in the Conference Proceedings, and submitted to Ei Compendex and Scopus for indexing.
AIVR2018, AIVR2019, AIVR2020 and AIVR2021 proceedings have been indexed by EI Compendex and Scopus.
Call for papers
1. System techniques, performance, and implementation
-Virtual reality platforms
-AI platforms for VR/AR
-Data generation, manipulation, analysis, and validation
2. Content creation and modelling
-Generation of immersive environments and virtual worlds
-Environments for gaming, simulation, training
-Visualization, optimized and realistic rendering
3. Cognitive aspects, perception, user behaviour
-Multimodal perception
-Conversational non-player characters (NPCs)
-Understanding and modelling human behaviour, emotions
4. AI technologies
-Natural language processing
-Robotics and perception
-Statistical learning,Deep learning
-Intelligent computing techniques
5. Interactions / interactive and responsive environments
-Multimodal interaction and experiences in VR/AR
-Human-virtual user/agent interaction
-Navigation and spatial orientation in VR
-Interaction devices
-Brain-Computer Interfaces (BCI)
6. Applications and case studies
-Spatial visualization
-Multimodality for visualization
-Immersive storytelling and gameplay
-Healthcare and therapy
More Topics, please visit at http://aivr.org/cfp.html
Submission
1. Full paper (publication and presentation)
2. Abstract (presentation only)
â For full paper and abstract, please upload it(pdf.) to the Electronic Submission System (.pdf)
http://confsys.iconf.org/submission/aivr2023
â¡Send your enquiry to [email protected]
More details about submission, please visit at http://aivr.org/sub.html
Contact:
Bailey Zhou
Email: [email protected]
Tel: +86-18081079313; +86-28-86256789